| 1 |
; ES = Object table segment |
| 2 |
; CX = Object count, must be divisible by 8 |
| 3 |
TABLE_InitializeBitmap: |
| 4 |
MOV WORD [ES:0], CX ; Store the object count |
| 5 |
SHR CX, 3 ; Divide CX by 8 |
| 6 |
MOV AL, 0 ; Fill with zeroes |
| 7 |
XOR DI, DI ; The bitmap is the first section of the table save for the obj count |
| 8 |
ADD DI, 2 ; First WORD is the object count |
| 9 |
REP STOSB ; TIMES CX Fill ES:DI with AL. |
| 10 |
; We can't assume the bitmap will be divisible by a WORD or DWORD, |
| 11 |
; but thankfully this only really gets called once during the entire lifetime of the program. |
| 12 |
RET |
| 13 |
|
| 14 |
; ES = Object table segment |
| 15 |
; AX = Object handle |
| 16 |
; RET: ES:DI = Object addr |
| 17 |
TABLE_GetObjectAddr: |
| 18 |
MOV WORD BX, [ES:0] ; Get object count |
| 19 |
MOV DI, BX ; Set to object count |
| 20 |
SHR DI, 3 ; Divide by 8 |
| 21 |
ADD DI, 2 ; And skip the object count |
| 22 |
ADD DI, BX ; Then add object lengths |
| 23 |
SHL AX, 4 ; Multiply the object handle by 16 |
| 24 |
ADD DI, AX ; And point to the proper paragraph |
| 25 |
ADD DI, 15 ; Make sure we round up if not aligned |
| 26 |
AND DI, 0xFFF0 ; Clear the lower 4 bits to align to 16 bytes |
| 27 |
RET |
| 28 |
; AX = Object handle |
| 29 |
; ES = Object table segment |
| 30 |
TABLE_ObjFree: |
| 31 |
PUSH DI ; Store DI |
| 32 |
MOV DI, [ES:0] ; Store object count |
| 33 |
SHR DI, 3 ; Divide by 8 to skip the bitmap |
| 34 |
ADD DI, 2 ; Skip the object count WORD |
| 35 |
ADD DI, AX ; Ptr to the object length |
| 36 |
MOV BYTE CL, [ES:DI] ; Get the object length |
| 37 |
CALL TABLE_INTR_ObjFree ; And free the specified bits |
| 38 |
POP DI ; Restore DI |
| 39 |
RET |
| 40 |
|
| 41 |
; ES = Object table segment |
| 42 |
; AX = Object handle |
| 43 |
; CX = Number of paragraphs to free |
| 44 |
TABLE_INTR_ObjFree: |
| 45 |
PUSH AX ; Store the object handle |
| 46 |
PUSH CX ; And store the object length |
| 47 |
.loop: |
| 48 |
BTR [ES:2], AX ; Object handle is simply the object position, we can use it verbatim |
| 49 |
INC AX ; Increase the bit position |
| 50 |
DEC CX ; And decrease the counter |
| 51 |
JNZ .loop ; If counter is nonzero, loop |
| 52 |
POP CX ; Restore object length |
| 53 |
POP AX ; Restore object handle |
| 54 |
; Technically those two are now invalid, but I'm not sure how the final code will look like. |
| 55 |
RET |
| 56 |
|
| 57 |
; ES = Object segment |
| 58 |
; DX = Object offset |
| 59 |
; CX = Object length |
| 60 |
TABLE_INTR_SetObjLength: |
| 61 |
PUSH DI ; Store DI |
| 62 |
MOV WORD DI, [ES:0] ; Store the object count |
| 63 |
SHR DI, 3 ; Divide by 8 to skip the bitmap |
| 64 |
ADD DI, 2 ; Skip the object count |
| 65 |
ADD DI, DX ; Ptr to the object size |
| 66 |
MOV BYTE [ES:DI], CL ; Store the object size |
| 67 |
POP DI ; And restore DI |
| 68 |
RET |
| 69 |
|
| 70 |
; ES = Object table segment |
| 71 |
; CX = Number of paragraphs to allocate |
| 72 |
; RET AX = Object handle (bit index) |
| 73 |
TABLE_ObjAlloc: |
| 74 |
PUSH CX |
| 75 |
MOV BX, [ES:0] ; Object count |
| 76 |
SUB BX, CX ; Max starting bit index = total - needed |
| 77 |
XOR DX, DX ; DX = current bit index (our cursor) |
| 78 |
|
| 79 |
.next_candidate: |
| 80 |
PUSH DX ; Save starting bit index |
| 81 |
PUSH CX ; Save number of bits to test |
| 82 |
MOV SI, DX ; SI = test index |
| 83 |
MOV DI, CX ; DI = countdown |
| 84 |
|
| 85 |
.test_bits: |
| 86 |
BT [ES:2], SI |
| 87 |
JC .bit_used ; If bit set, abort this sequence |
| 88 |
INC SI |
| 89 |
DEC DI |
| 90 |
JNZ .test_bits |
| 91 |
|
| 92 |
; If we got here, we found CX contiguous 0s starting at DX |
| 93 |
POP CX ; Restore CX for writing |
| 94 |
POP DX ; DX = starting index |
| 95 |
MOV SI, DX |
| 96 |
|
| 97 |
.set_bits: |
| 98 |
BTS [ES:2], SI |
| 99 |
INC SI |
| 100 |
LOOP .set_bits |
| 101 |
|
| 102 |
MOV AX, DX ; Return object handle = starting bit |
| 103 |
POP CX ; Clean up |
| 104 |
CALL TABLE_INTR_SetObjLength |
| 105 |
RET |
| 106 |
|
| 107 |
.bit_used: |
| 108 |
POP CX |
| 109 |
POP DX |
| 110 |
INC DX |
| 111 |
CMP DX, BX |
| 112 |
JBE .next_candidate |
| 113 |
|
| 114 |
.fail: |
| 115 |
MOV AX, 0xFFFF ; Error: no space |
| 116 |
STC |
| 117 |
RET |