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using System; |
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using System.Collections.Generic; |
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using System.IO; |
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using System.Linq; |
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using System.Net.Sockets; |
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using System.Reflection.Emit; |
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using System.Runtime.InteropServices; |
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using System.Text; |
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using System.Threading.Tasks; |
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using TELTest.Matchmaking; |
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|
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namespace TELTest { |
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internal class GUIUtilities { |
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public static async Task<string> Promptfull(ConnectionHandler handler, NetworkStream stream, string prompt, string @default = null, int nMax = 32, bool noClear = false) { |
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if (!noClear) |
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await handler.TryClear(stream); |
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|
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await handler.WriteASCII(stream, "\r\n" + prompt + ": "); |
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var res = await handler.Read(stream, new ReadConfiguration() { |
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Echo = true, |
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MaxLength = nMax, |
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FlushAfterReading = true, |
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Terminator = '\r', |
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Whitelist = Utilities.ALPHANUMERIC + " ?,.{}[]()/\\:;'\"'\b" |
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}); |
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return string.IsNullOrWhiteSpace(res) ? @default : res; |
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} |
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public static async Task AskUsernameIfNeeded(ConnectionHandler handler, NetworkStream stream, bool force = false) { |
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bool usrset = string.IsNullOrWhiteSpace(handler.PlayerName); |
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if (!usrset && !force) return; |
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while (true) { |
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await handler.TryClear(stream); |
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//await handler.WriteASCII(stream, "Musisz wybrac nick zanim rozpoczniesz gre multiplayer.\r\n\r\n"); |
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await handler.WriteASCII(stream, "Nick: "); |
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string nam = await handler.Read(stream, new ReadConfiguration() { |
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Terminator = '\r', |
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Echo = true, |
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MaxLength = 32, |
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Whitelist = Utilities.ALPHANUMERIC, |
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FlushAfterReading = true, |
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}); |
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handler.PlayerName = nam.Trim(); |
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if (!string.IsNullOrWhiteSpace(nam)) break; |
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} |
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} |
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public static async Task<bool> LobbyAwait(ConnectionHandler handler, NetworkStream stream, Lobby lobby) { |
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while (true) { |
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string[][] menu = new string[1][]; |
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List<string> players = new List<string>(); |
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players.Add("Odswiez"); |
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players.Add("Gotowe..."); |
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players.Add("Wyjdz..."); |
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foreach (var item in lobby.Players) { |
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players.Add(item.PlayerName + (item.PlayerReady? "*" : "")); |
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} |
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menu[0] = players.ToArray(); |
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var res = await Create2DMenu(handler, stream, menu, new[] { "Identyfikator: [" + lobby.Identifier + "]" }); |
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if (res.Item2 == 1) return true; |
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if (res.Item2 == 2) return false; |
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} |
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} |
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public static async Task LobbySettings(ConnectionHandler handler, NetworkStream stream, Lobby lobby) { |
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int lastsel = 7; |
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while (true) { |
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string[][] menu = new string[1][]; |
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menu[0] = new string[] { |
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/* 0 */ "Tryb gry: " + lobby.Gamemode.Name, |
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/* 1 */ "Quiz: " + lobby.Subject.Title, |
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/* 2 */ "----------------", |
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/* 3 */ "Nazwa: " + lobby.Name, |
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/* 4 */ "Publiczne? " + (lobby.AnnouncePublic? "Tak" : "Nie"), |
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/* 5 */ "Haslo: " + (lobby.Password != null? new string('*', lobby.Password.Length) : "[Brak]"), |
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/* 6 */ "Max graczy: " + (lobby.PlayerLimit == -1? "Bez limitu" : lobby.PlayerLimit + ""), |
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/* 7 */ "Gotowe." |
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}; |
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var res = await Create2DMenu(handler, stream, menu, new[] { "Identyfikator: [" + lobby.Identifier + "]" }, defaulty: lastsel); |
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var sel = res.Item2; |
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if (sel == 3) { |
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await handler.TryClear(stream); |
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await handler.WriteASCII(stream, "Nazwa: "); |
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string nam = await handler.Read(stream, new ReadConfiguration() { |
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Terminator = '\r', |
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Echo = true, |
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MaxLength = 32, |
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Whitelist = Utilities.ALPHANUMERIC + " ", |
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FlushAfterReading = true, |
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}); |
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lobby.Name = nam; |
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} |
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if (sel == 4) lobby.AnnouncePublic = !lobby.AnnouncePublic; |
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if (sel == 5) { |
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await handler.TryClear(stream); |
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await handler.WriteASCII(stream, "Haslo: "); |
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string nam = await handler.Read(stream, new ReadConfiguration() { |
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Terminator = '\r', |
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MaxLength = 32, |
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Echo = true, |
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EchoPasswordChars = true, |
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PasswordChar= '*', |
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FlushAfterReading = true, |
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|
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}); |
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nam = nam.Trim(); |
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lobby.Password = string.IsNullOrEmpty(nam) ? null : nam; |
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|
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} |
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if (sel == 6) { |
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await handler.TryClear(stream); |
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await handler.WriteASCII(stream, "Max: "); |
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string nam = await handler.Read(stream, new ReadConfiguration() { |
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Terminator = '\r', |
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Echo = true, |
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MaxLength = 32, |
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Whitelist = "0123456789", |
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FlushAfterReading = true, |
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}); |
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if (string.IsNullOrWhiteSpace(nam)) { |
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lobby.PlayerLimit = -1; |
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} else { |
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lobby.PlayerLimit = int.Parse(nam); |
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} |
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} |
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if (sel == 7) break; |
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lastsel = sel; |
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} |
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} |
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public static async Task<Tuple<int, int>> Create2DMenu(ConnectionHandler handler, NetworkStream stream, string[][] menu, string[] labels, string caption = null, int defaultx = 0, int defaulty = 0) { |
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int xsel = defaultx; |
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int ysel = defaulty; |
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while (true) { |
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await handler.TryClear(stream); |
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StringBuilder sb = new StringBuilder(); |
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if (caption != null) |
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sb.AppendLineRN(caption); |
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//sb.AppendLineRN("Wybierz menu/widok/katalog klawiszami A/D.\r\n"); |
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if (labels.Length > xsel) { |
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if (xsel != 0) |
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sb.Append(labels[xsel - 1] + " <-- "); |
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|
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sb.Append("[" + (labels[xsel] != null ? labels[xsel] : "Bez nazwy") + "]"); |
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|
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if (xsel != menu.Length - 1) |
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sb.AppendLineRN(" --> " + labels[xsel + 1]); |
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else |
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sb.AppendLineRN(); |
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|
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sb.AppendLineRN(); |
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} |
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//for (int i = 0; i < menu.Length; i++) { |
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int off = 0; |
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if (ysel > 20) { |
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off = ysel / 20 * 20; |
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} |
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if (off != 0) sb.AppendLineRN(" [... + " + off + "]"); |
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for (int j = off; j < menu[xsel].Length; j++) { |
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bool t = ysel == j; |
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string name = menu[xsel][j]; |
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if (name != null && name.StartsWith("FILE:")) name = Path.GetFileName(name.Substring(5)); |
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sb.AppendLineRN((t ? " -> " : " ") + name + " "); |
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if (j - off > 20) { |
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sb.AppendLineRN("[... +" + (menu[xsel].Length - (off + 20)) + "]"); |
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break; |
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} |
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} |
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//sb.AppendLineRN(); |
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//} |
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sb.Append("\r\n[W/A/S/D/ENTER] "); |
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await handler.WriteASCII(stream, sb.ToString()); |
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char c = char.ToUpper(await handler.ReadChar(stream, false)); |
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if (c == '\n' || c == '\r') { |
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handler.Flush(stream); |
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break; |
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} |
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if (c == 'W') { |
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if (ysel == 0) { |
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ysel = menu[xsel].Length - 1; |
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} else { |
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ysel--; |
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} |
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} |
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if (c == 'S') { |
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if (ysel == menu[xsel].Length - 1) { |
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ysel = 0; |
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} else { |
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ysel++; |
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} |
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} |
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|
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if (c == 'A') { |
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if (xsel == 0) { |
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xsel = menu.Length - 1; |
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} else { |
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xsel--; |
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} |
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} |
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if (c == 'D') { |
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if (xsel == menu.Length - 1) { |
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xsel = 0; |
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} else { |
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xsel++; |
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} |
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} |
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if (menu[xsel].Length - 1 < ysel) ysel = menu[xsel].Length - 1; |
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} |
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return new Tuple<int, int>(xsel, ysel); |
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} |
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} |
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} |