| 1 |
figdor32 |
2 |
using System; |
| 2 |
|
|
using System.Collections.Generic; |
| 3 |
|
|
using System.IO; |
| 4 |
|
|
using System.Linq; |
| 5 |
|
|
using System.Text; |
| 6 |
|
|
using System.Threading; |
| 7 |
|
|
using System.Threading.Tasks; |
| 8 |
|
|
using System.Timers; |
| 9 |
|
|
|
| 10 |
|
|
namespace TELTest { |
| 11 |
|
|
public class Scoreboard { |
| 12 |
|
|
public Scoreboard(string fileName) { |
| 13 |
|
|
FileName = fileName; |
| 14 |
|
|
if (File.Exists(fileName)) { |
| 15 |
|
|
ReloadAllScores(); |
| 16 |
|
|
} |
| 17 |
|
|
t.Interval = 15000; |
| 18 |
|
|
t.Elapsed += this.T_Elapsed; |
| 19 |
|
|
t.AutoReset = false; |
| 20 |
|
|
} |
| 21 |
|
|
|
| 22 |
|
|
private void T_Elapsed(Object sender, ElapsedEventArgs e) { |
| 23 |
|
|
Save(); |
| 24 |
|
|
} |
| 25 |
|
|
|
| 26 |
|
|
public string FileName { get; } |
| 27 |
|
|
private readonly object _lock = new object(); |
| 28 |
|
|
private void ReloadAllScores() { |
| 29 |
|
|
string[] lines = null; |
| 30 |
|
|
lock (_lock) lines = File.ReadAllLines(FileName); |
| 31 |
|
|
lock (m_Entries) |
| 32 |
|
|
foreach (var item in lines) { |
| 33 |
|
|
var i = ScoreboardEntry.Deserialize(item); |
| 34 |
|
|
if (i.Name != null) m_Entries.Add(i); |
| 35 |
|
|
} |
| 36 |
|
|
} |
| 37 |
|
|
public void Save() { |
| 38 |
|
|
lock (_lock) { |
| 39 |
|
|
File.WriteAllLines(FileName, m_Entries.Select(x=>x.Serialize())); |
| 40 |
|
|
} |
| 41 |
|
|
} |
| 42 |
|
|
public void Add(ScoreboardEntry entry) { |
| 43 |
|
|
lock (m_Entries) |
| 44 |
|
|
m_Entries.Add(entry); |
| 45 |
|
|
t.Stop(); |
| 46 |
|
|
t.Start(); |
| 47 |
|
|
} |
| 48 |
|
|
public ScoreboardEntry[] Highscore(int count = 15) { |
| 49 |
|
|
lock(m_Entries) |
| 50 |
|
|
return m_Entries.OrderBy(x => -x.Value).ToList().GetRange(0, count < m_Entries.Count ? count : m_Entries.Count).ToArray(); |
| 51 |
|
|
} |
| 52 |
|
|
public ScoreboardEntry[] Lowscore(int count = 15) { |
| 53 |
|
|
lock (m_Entries) |
| 54 |
|
|
return m_Entries.OrderBy(x => x.Value).ToList().GetRange(0, count < m_Entries.Count ? count : m_Entries.Count).ToArray(); |
| 55 |
|
|
} |
| 56 |
|
|
System.Timers.Timer t = new System.Timers.Timer(); |
| 57 |
|
|
|
| 58 |
|
|
private List<ScoreboardEntry> m_Entries = new List<ScoreboardEntry>(); |
| 59 |
|
|
public IReadOnlyList<ScoreboardEntry> Entries { get { return m_Entries; } } |
| 60 |
|
|
public struct ScoreboardEntry { |
| 61 |
|
|
public ScoreboardEntry(string name, int value) { |
| 62 |
|
|
this.Date = DateTime.Now; |
| 63 |
|
|
this.Name = name; |
| 64 |
|
|
this.Value = value; |
| 65 |
|
|
} |
| 66 |
|
|
public DateTime Date; |
| 67 |
|
|
public string Name; |
| 68 |
|
|
public int Value; |
| 69 |
|
|
const char SEP_CHAR = '|'; |
| 70 |
|
|
public string Serialize() { |
| 71 |
|
|
return Name + SEP_CHAR + Value + SEP_CHAR + Date.ToString("O", System.Globalization.CultureInfo.InvariantCulture); |
| 72 |
|
|
} |
| 73 |
|
|
public static ScoreboardEntry Deserialize(string str) { |
| 74 |
|
|
if (str.IndexOf(SEP_CHAR) == -1) return default; |
| 75 |
|
|
string[] s = str.Split(SEP_CHAR); |
| 76 |
|
|
string name = s[0]; |
| 77 |
|
|
int value = int.MinValue; |
| 78 |
|
|
DateTime dt = DateTime.MinValue; |
| 79 |
|
|
if (int.TryParse(s[1], out int p)) { |
| 80 |
|
|
value = p; |
| 81 |
|
|
} |
| 82 |
|
|
if (s.Length > 2) { |
| 83 |
|
|
dt = DateTime.ParseExact(s[2], "O", System.Globalization.CultureInfo.InvariantCulture, System.Globalization.DateTimeStyles.RoundtripKind); |
| 84 |
|
|
} |
| 85 |
|
|
return new ScoreboardEntry(name, value) { Date = dt }; |
| 86 |
|
|
} |
| 87 |
|
|
} |
| 88 |
|
|
public static Scoreboard Of(string name) { |
| 89 |
|
|
lock (Scoreboards) { |
| 90 |
|
|
if (!Directory.Exists("Hiscores")) |
| 91 |
|
|
lock (_dirLock) |
| 92 |
|
|
Directory.CreateDirectory("Hiscores"); |
| 93 |
|
|
if (Scoreboards.ContainsKey(name)) return Scoreboards[name]; |
| 94 |
|
|
Scoreboard s = new Scoreboard(System.IO.Path.Combine("Hiscores", name + ".txt")); |
| 95 |
|
|
Scoreboards.Add(name, s); |
| 96 |
|
|
return s; |
| 97 |
|
|
} |
| 98 |
|
|
} |
| 99 |
|
|
private static object _dirLock = new object(); |
| 100 |
|
|
public static Dictionary<string, Scoreboard> Scoreboards { get; set; } = new Dictionary<string, Scoreboard>(); |
| 101 |
|
|
} |
| 102 |
|
|
} |